![]() The craft speeds up as it falls into thicker atmosphere. The game makes the mechanical deploy sound, even though the game simulates waiting to deploy the parachute until the set atmospheric pressure is reached. When above 10km altitude, the air is thin, so the airflow-forces are low enough that the parachute is "safe to deploy". In the real game, a craft built with the same parts gives the symptom reported here. In the training, even if you go straight up, the drag is enough that your parachute opens on the way down. Then the second training mission "Basic Flight" tells the player to fly that craft "in a nice high arc". The first Training, "Basic Construction" tells a new player to build: nose-parachute + 1-man pod + 'flea' booster The original post referenced the in-game Training, which sets a trap for new players. I hope still interested enough in KSP to try it. Launch, and as soon as you hit the space bar to stage the SRB, hit and hold S this will have you flying over the water at a decent angle. The craft will look like the first shot below in the VAB. In the VAB, in flight, speeding towards certain doom so we can see what is happening If you find that this isn't helping, or that things are still whackoid, post a few images of the craft you built. As soon as you start to descend, stage the chute. Keep an eye on your speed relative to your height when it starts to really slow down, you'll know that you are approaching your Ap. Just be sure that you don't hold the S key too long or you may end up speeding right at the ground. If you want, you can right-click on this and reduce the thrust Right click on it and remove all of the Monopropellant. 04, but change the height to 5000 (maximum)Īfter placing it, click it to pick it up and hit E once this will orient the exit of the craft towards the water It's close to what the trainer wants you to do, but tweaked a bit to make it a bit easier to drive. My suggestion is to build the following craft and test this. Traveling too fast will, as you've seen, result in the chute being destroyed. The speed you are traveling is at the top of the navball, as I've highlighted in the below screen shot. But the instructor in the tutorial never said anything about modifying direction of flight. I'll try that over the water bit and also the 5000 adjustment. On top of that, how fast is too fast? The instructor in the tutorial said it would deploy 'at the right time.' The altitude is in large easy-to-read numbers but the speed is a very small circular indicator less than a cm in diameter. It's nearly impossible to read the speed. ![]()
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